WebGL application used for quality assurance of 3D models. Users can inspect the model’s topology, UV mapping, materials, and other aspects. Annotations are created in the model by QA inspectors and can be visualized by the modeler. Application is super lightweight and optimized, makes use of glTF for importing 3D models at runtime.

Entire model with a matcap material Ruler created by QA demonstrating where the model must be fixed Wireframe view QA creating a ruler type of tag Tag context menu Material viewer, show materials and where it is applied Area tag Point tag UV viewer

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